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This topic contains 3 replies, has 2 voices, and was last updated by  icecold 2 months ago.

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  • Author
    Posts
  • #32680

    icecold
    Keymaster

    #32724

    gixxering
    Participant

    Hello guys and girls, I have started playing your server and really like the CQB.  I plan on donating if there is a whitelist for “balancing”  I hate getting balanced when playing!!   I mostly play BF3 CTF but like to play CQB when I have not played in a couple of days!

     

    Best Regards GIXX


    #32726

    icecold
    Keymaster

    thats great, tell us which email you donated from and i will short it.

    Also if you donate you will Get a VIP Slot

    regards

    icecold


    #34648

    icecold
    Keymaster

    A high ping does NOT effect other players ping time, a total myth that has come around for several reasons.

    IF the game you’re playing uses ping compensation (timestamped packets) then players who have high pings might use fractionally more CPU time on the server, but this will ONLY effect other players if the server is setup badly, for example if the server has barely any spare cpu cycles left. That is a server setup problem however.

    Depending on what game engine a higher ping might mean your position in the map changes more erratically, making you harder to hit, some engines compensate for this by artificially smoothing movement.

    Most admins kick high pingers because the effects of ping compensation seem unfair – although they’re really not. It seems like sometimes you’re shot around corners or through large objects, but this is not what is happening, the ping compensation is fair to the lagger because it allows him to aim at the person it just updates late in the server, the gunfights are still fair, despite what some people think. Its just a lack of understanding of how it works.

    But no matter the circumstance, one player lagging does NOT make other players lag, if anyone experiences something that feels like this, its probably a badly setup server, and thats a server problem and numerous other things that cause extra load (such as lots of people in the same area, or other clients connecting) will cause the same problem.

    Hope this helps.


  • Author
    Posts
  • #32680

    icecold
    Keymaster
    • Offline

    #32724

    gixxering
    Participant
    • Offline

    Hello guys and girls, I have started playing your server and really like the CQB.  I plan on donating if there is a whitelist for “balancing”  I hate getting balanced when playing!!   I mostly play BF3 CTF but like to play CQB when I have not played in a couple of days!

     

    Best Regards GIXX


    #32726

    icecold
    Keymaster
    • Offline

    thats great, tell us which email you donated from and i will short it.

    Also if you donate you will Get a VIP Slot

    regards

    icecold


    #34648

    icecold
    Keymaster
    • Offline

    A high ping does NOT effect other players ping time, a total myth that has come around for several reasons.

    IF the game you’re playing uses ping compensation (timestamped packets) then players who have high pings might use fractionally more CPU time on the server, but this will ONLY effect other players if the server is setup badly, for example if the server has barely any spare cpu cycles left. That is a server setup problem however.

    Depending on what game engine a higher ping might mean your position in the map changes more erratically, making you harder to hit, some engines compensate for this by artificially smoothing movement.

    Most admins kick high pingers because the effects of ping compensation seem unfair – although they’re really not. It seems like sometimes you’re shot around corners or through large objects, but this is not what is happening, the ping compensation is fair to the lagger because it allows him to aim at the person it just updates late in the server, the gunfights are still fair, despite what some people think. Its just a lack of understanding of how it works.

    But no matter the circumstance, one player lagging does NOT make other players lag, if anyone experiences something that feels like this, its probably a badly setup server, and thats a server problem and numerous other things that cause extra load (such as lots of people in the same area, or other clients connecting) will cause the same problem.

    Hope this helps.


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